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Niche boutique project, Last Memories ($GEEK) may have 10x growth potential

Niche boutique project, Last Memories ($GEEK) may have 10x growth potential

远山洞见2024/10/09 06:03
By:远山洞见
I. Project introduction
 
Last Memories is a next-generation blockchain role-playing mobile game with the core concept of "Play better, Earn more". The game is set in the collapsing Tokyo, and players will lead 36 unique and beautiful characters on an adventure to recapture the runaway city. Each character has their own background story and personality, and the dubbing lineup is played by well-known voice actors, who have created original songs for each character. All songs can be downloaded on music platforms such as Avex Trax, further enhancing the immersion of the game.
 
The game combines the fun of traditional RPGs with blockchain technology, using F2P (free to play) and P2E (earn while playing) models. Players can enjoy the game for free or earn revenue by participating in core gameplay such as PvP and GvG. The game supports the economic system through in-app purchases (IAP) and advertising revenue, lowering the entry barrier for players and providing multiple ways to obtain rewards.
 
Last Memories' unique Land NFT system allows players to own and manage virtual land. Players can earn additional income by staking land, upgrading facility levels, and other means. At the same time, the xGEEK currency used in the game maintains a stable value, reducing the impact of market fluctuations on the gaming experience and ensuring that players can focus on the fun of the game.
Niche boutique project, Last Memories ($GEEK) may have 10x growth potential image 0
II. Project highlights
 
Strong character lineup and voice actor team: The game designs 36 unique characters, each with their own background stories and personalities, and invites well-known voice actors for dubbing. Original songs are sung by voice actors and famous artists, and all songs can be downloaded on the Avex Trax platform, providing players with rich audio-visual enjoyment.
 
Combining F2P and P2E models: The game lowers the entry barrier for players through F2P (free to play) and P2E (earn while playing) models, while providing players with opportunities to earn revenue through core gameplay such as PvP and GvG. In-app purchases (IAP) and advertising revenue further enhance the economic stability of the game.
 
Innovative Land NFT System: Scarce Land NFT assets provide players with additional income channels. Players can obtain rewards by managing and pledging virtual land, improving facility levels, and providing opportunities for interaction and cooperation to other players through open dungeons, enhancing the social and revenue potential of the game.
 
Stable Token Economy: The game adopts a single token model to ensure that the xGEEK currency in the game maintains a stable value. the stability mechanism of xGEEK effectively reduces the impact of market fluctuations on the game economy, allowing players to focus more on the gaming experience.
 
III. Market value expectations
 
Last Memories ($GEEK) is a next-generation blockchain role-playing mobile game that combines the fun of RPG games with blockchain technology, supporting free-to-play (F2P) and earn-while-playing (P2E) models. In the current market, this project that combines traditional games and blockchain economic models has attracted widespread attention and participation. As the platform gradually develops, the performance of $GEEK tokens in the market is expected to gradually strengthen.
 
The current price of $GEEK is $0.011, with a circulating market value of about $1,777,600. Although the initial market value is small, it is expected to achieve significant market value growth in the future with the enrichment of game content and the expansion of client base. By benchmarking with other game token projects, we can estimate the potential of Last Memories ($GEEK) in the market.
 
Benchmark project:
 
  • Karate Combat ($KARATE) : A karate fighting game with a token price of $0.000654 and a circulating market value of $17,797,617.567.
 
  • Metalcore ($MCG) : NFT-based mechanized combat game with a token price of $0.00482 and a circulating market value of $2,143,651.228.
 
Assuming the market value of Last Memories reaches the level of these benchmark projects, the expected token price and increase of $GEEK are as follows:
 
  • Benchmarking Karate Combat ($KARATE) : The circulating market value is $17,797,617.567, and the price of $GEEK token is about $0.1101 , an increase of 10 times .
 
  • Benchmarking Metalcore ($MCG) : The circulating market value is $2,143,651.228, and the price of $GEEK token is about $0.0133 , an increase of 1.21 times .
 
IV. Economic model
 
Last Memories' token economy model consists of two tokens, $GEEK and xGEEK. $GEEK serves as the core trading token inside and outside the game, while xGEEK serves as the stable currency inside the game (1 USD = 100 xGEEK). Various gameplay, rewards, and trading mechanisms in the game rely on the reasonable distribution and use of these two tokens. The project sets a total amount of 2 billion $GEEK and distributes and unlocks it in the following ways to ensure the liquidity of the tokens and the long-term sustainable development of the game.
 
1. Private Round
 
Number of tokens: 24,000,000, accounting for 1.20% of the total supply.
 
The TGE unlocking ratio is 10%, which means 2,400,000 tokens, with a one-month cliff period followed by 8 months of linear unlocking.
 
2. Public (IDO) Round
 
Number of tokens: 96,000,000, accounting for 4.80% of the total supply.
 
The TGE unlock ratio is 20%, which is 19.2 million tokens, with a one-month cliff period followed by a six-month linear unlock.
 
3. Liquidity
 
Number of tokens: 160,000,000, accounting for 8.00% of the total supply.
 
The TGE unlocking ratio is 25%, which is 40,000,000 tokens, with a linear unlocking period of 12 months and no cliff period.
 
4. Founding Team
 
Number of tokens: 380,000,000, accounting for 19.00% of the total supply.
 
No TGE unlock, 4-month cliff period, followed by 30-month linear unlock.
 
5. Advisor/Partner
 
Number of tokens: 140,000,000, accounting for 7.00% of the total supply.
 
No TGE unlock, 9-month cliff period, followed by 24-month linear unlock.
 
6. Marketing
 
Number of tokens: 100,000,000, accounting for 5.00% of the total supply.
 
The TGE unlock ratio is 10%, which means 10,000,000 tokens, with a linear unlock period of 24 months and no cliff period.
 
7. Game Rewards
 
Number of tokens: 600,000,000, accounting for 30.00% of the total supply.
 
The TGE unlock ratio is 10%, which is 60,000,000 tokens, with a linear unlock period of 48 months and no cliff period.
 
8. Campaign Reserve
 
Number of tokens: 200,000,000, accounting for 10.00% of the total supply.
 
No TGE unlock, 6-month cliff period, followed by 12-month linear unlock.
 
9. Ecosystem Reserve
 
Number of tokens: 300,000,000, accounting for 15.00% of the total supply.
 
The TGE unlock ratio is 10%, which means 30,000,000 tokens, with a linear unlock period of 24 months and no cliff period.
 
V. Team and financing
 
The official page shows that the developer of Lithe Last Memories is Enish Inc. , a well-known Japanese company with rich game development experience. Enish Inc. has been committed to producing high-quality game works for many years, accumulating a wide user base and profound industry influence worldwide. With years of game development and operation experience, Enish Inc. has integrated its rich industry knowledge and technical accumulation into the development of Lithe Last Memories, ensuring high standards in content and quality of the game.
 
In terms of financing, the project party has not yet disclosed specific financing information to the public. However, with its strong team background and market influence, it is expected that the Lithe Last Memories project has received support from multiple capital sources, providing a solid guarantee for the development, operation, and future marketing activities of the game.
 
VI. Risk Warning
 
1. The crypto market itself is highly volatile, and the price of tokens may be influenced by market sentiment, overall economic conditions, and competitor activities, leading to price fluctuations.
 
2. If the project team is unable to optimize the product or expand the market in a timely manner, it may face the risk of losing market share.
 
VII. Official link
 
 
 
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Disclaimer: The content of this article solely reflects the author's opinion and does not represent the platform in any capacity. This article is not intended to serve as a reference for making investment decisions.

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